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RJCWPX

RULES & PRACTICE

How to Play Mastermind

Play Mastermind ↗

Game guide · RJCWPX

Read before your next round of Mastermind

Check the rule below as you play. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The game area remains available above the explanation. The computer chooses four positions from six colours; repeated colours are allowed.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

A small practice goal

Check the rule below as you play. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. The game area remains available above the explanation.

What the game asks you to do

Begin with the basic rule, then follow the result of your action. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Try the rule on the board, then read the next instruction.

Start here and follow along

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

How to interact with the game

Use the controls beside the game rather than guessing the rules. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Try the rule on the board, then read the next instruction.

Put the rules into context

Keep the goal in view while choosing a move. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Start a new round when you are ready to try again.

A common point of confusion

The example and rules describe the same game you can play above. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Keep the goal in mind before your next move.

More answers before you play

When I start, what is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The game is played locally in your browser.

On this page, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. The worked example offers another way to follow the rule.

On this page, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. The instructions above use these same rules.

During a round, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Scores here do not represent cash or prizes.

During a round, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. No download or player account is required.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. The game is played locally in your browser.

For this game, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. No download or player account is required.

For this game, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. Use the labelled controls for your next action.

On this page, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. The instructions above use these same rules.

For this game, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. A new round resets the current game.

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